Hey @Tsake_Reinhertz, here’s a little demo of a point and click game with an inventory. On frame 3, there’s a “special box”. When you click it, it shows up in your inventory.
The trick is that I have my inventory on a different layer, and I stretch the keyframe that my inventory is on to cover all of the frames of my game. This makes it show up in every frame, and makes it interactive on every frame as well.
inventory_game-3.28.2018 8.02.17 AM.zip (879.1 KB)