Oohh alright :0
like the flipaclip way?
nah. not the flipaclip way
https://www.youtube.com/watch?v=wz0UzhQp9U8 here is the animation on my yt channel. (pls ignore my old content its so bad lmao) (also I want you to try, just a different character ofc)
thankss I’ll go check it out rn
aw man womp womp WOMMOPPP…
I’m not going to force you, but It would really beneficial if you did a squash and stretch animation test. Take your time on it. Just let me know if you are goin to go do it, because I am trying to help, and if you do decide to go do it. Show me when done plz (if you can)
oh yeah forgot to tell you I was working on it lol
Okay! Perfect! sounds good.
Apologies if it might take a while though, I’m quite slow.
first off before I say anything what frame rate do you use. and i like that ending you got there with the ed, edd, and eddy type animation style (aka the constant moving frames)
it is okay!!! I understand animating takes a while. I’ve been working on a project for over 2 years now
Usually something under 12, for this one specifically I used 8fps
Also thanks :D
is 8fps too little?
i recommend if you are a beginner go ahead and go to 12 frames.
if its your preferred style then go for it but to find ur style u must master all styles first.
but for 12 fps this is good, I would of preferred a more scrunch but ay this is great in its own way. if you can, I want you to try and re do this but make this squash faster and the easing in faster now you can make multiple attempts at that because I know im assigning you a new frame rate to try, but still send me every one you make so I can give helpful feed back. Oh yeah btw your next goal after that would be to try doing this with a character that has idk, anything that gives weight, even something as simple as ears that stick out will work, but anyways your goal would be to try an animate a squash and stretch with a character like that and give those objects weight
Got it. I’ll work on all that, will take a while but trust me I’ll be working on those improvements :D
Also I think I have a certain lil character that would be perfect for the uh next goal, like giving features of a character some weight