Forum Fighters: Rewritten (Discontinued)

Hmm, the reply didn’t show up on my screen.
YT must be glitchy
Also it just occured to me that @nuggetofwisdom and @MrDashell have the same initials
Wack, I’m not a JM but i also have a J name.

3 Likes

its on the community tab

I have an idea for little mini-challenges for like rewards so you know in smash when in a character’s route before you fight the final boss there’s a giant portal chasing you and you have to try to get to the end well how about something like that but philliment chases you and you can buy something if you collected a certain amount of like (coin things?)

I changed the favicon and tab title (Script is in other so you can change it to what you need)
FFR 1.3.25 v24 (Changed Favicon and tab title).wick (548.0 KB)

I merged it with my file
FFR 1.3.25 v24-26-2021_10-30-19.wick (2.1 MB)

1 Like

WOAH WOAH WOAH THERE @Watrmeln
Why do your file grow by FOUR TIMES THE SIZE

2 Likes

Title Screen Music ;-;

What… Title screen music
Also yes, you can make demolish less stabby, I thought about it and it’s fair

WHST TITLE SCREEN MUSIC

I wanted to see how one of KringlePrinkles’ songs would fit as a title theme and it goes pretty good

maybe the login screen could hold your save data

1 Like

we just gotta compress the audio… a lot. maybe we can also make the song cut off somewhere and loop so it doesn’t restart weirdly.

I can prolly do that though i exported it on medium which is the most audacity can compress in the export menu

What’s the kpbs on it? You only need 96 or 128

145-185kbps

1 Like

Guys, I have an idea - audio files are kinda… “large,” so how bout we upload the music elsewhere and play it from a link rather than upload it into the project. This will help compress the file size…

EX:

link="https://forum.fighters.repl.co/TEST.mp3"; // This is the Link
async function playAudio() {
var audio=new Audio(link);
audio.type="audio/mp3";
await audio.play();
audio.addEventListener('ended', function(){
if(A===new Date().getSeconds()){
playAudio();
}
});
}
playAudio();
onEvent('update', function () {
window.A=new Date().getSeconds();
});

I had to use some online help to know how to run the audio in the project. But I don’t know if there’s a shortcut to loop the sound, so the method I used above might not be the best.

However, this will help reduce the file size for now

Audio I used in the example:

(made with beepbox)

Can we use GitHub instead? You just have to add ?raw at the end of the link

I didn’t try it with GitHub, so Idk if it works

But you can give it a try

Nice, I didn’t know that (will try it sometime)

1 Like
link="https://github.com/nuggetofwisdom/ForumFighters/raw/main/Jazz%20Improv%20No.%201.mp3"; // This is the Link
async function playAudio() {
var audio=new Audio(link);
audio.type="audio/mp3";
await audio.play();
audio.addEventListener('ended', function(){
if(A===new Date().getSeconds()){
playAudio();
}
});
}
playAudio();
onEvent('update', function () {
window.A=new Date().getSeconds();
});
2 Likes

FFR 1.3.25 v24-26-2021_13-03-51.wick (577.2 KB)
I made it play the audio from the internet so now it’s back down to 600kb!

1 Like

where is the music? i can’t find or hear it.

edit:

new file: FFR 1.3.25 v24-26-2021_10-08-37.wick (577.2 KB)

the difference is where the character clip update is. look at picture.

i did it this way the first time and then someone put it after everything. their idea was good on paper because it’s fewer lines and less repetition, but the order does matter.

1 Like