@Luxapodular, After testing the windows version and play with it a little… here are some performance numbers…
Everything runs faster than within the web version… the Frame Rate is a lot better.
After several tries… There is a memory management issue…
Those numbers are not acceptable, since the app (wick game) that I was running is not that heavy…
Here is how you could reproduce/observe the problem… Within first play, everything runs smoothly, but then, every time that you hit play in the editor (to play again without closing the editor), these numbers will increase higher and higher. It seems like every time that you hit play, the old things remain in memory somewhere and then, a new memory allocation is happening for the new run… until the point that the editor crashes.