My (Secret) Masking Technique (Shhhh...)


No Further Explanation.:shushing_face:(But if you want it that badly then…)

1.Take something in a light (or pale) colour.

I will take this.:arrow_right:Screenshot 2025-08-17 19.58.14|690x279

2.Then convert it with an SVG website, for example,https://convertio.co/png-svg/

  1. Choose your file and download it.

4.It will be nothing (transparent), but this is how its meant to be though.

5.Open Wick Editor (https://www.wickeditor.com/editor/) then import an random asset/PNG.

  1. Import the SVG file from step 3 into your Asset Library.Screenshot 2025-08-17 20.02.54
  1. It may appear as this but this is how it’s meant to be.
  1. Break the imported file apart to move & '‘cut’':arrow_down:.

9.Now you can move things around & animate like this.

Example:

I hope this helps😉!
Masking.wick (84.6 KB)

This is really cool! Should use to clip objects (like UI) from appearing in the game.

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This is an improved masking test with a shape mask!

Ima master​:smirk::nerd_face::sunglasses:.Masking Test.wick (188.8 KB)

Thanks Thanks THANKS!!! This will be PRETTY useful for my OBJECT SHOW, which is an advanced one im making! thanks for the MASKING TIP!!!

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