i made a new project variable to where you have about a window of two ticks before you miss your chance. i made two bars on different sides revolve around resetting the timer before the beat is reset. however, you can just spam the key that is in the direction you want to, so you may want to add a system to where you have to keep moving in order to stay alive. for example, maybe there’s a set amount of time before the room blows up, you know. you could also have a life mechanic where you lose a life every time you miss a beat(doesn’t work if you aren’t even trying, thats where the room thing comes into play), but everytime you pass a room flawlessly, you gain a life.
here’s the file:
binary the game10-18-2022_13-50-46.wick (10.3 KB)