How do I add sound into the alpha Wick Editor? I can make it an asset, but I can’t seem to put it anywhere in the timeline.
Hey @awc95014,
If the sound has been turned into an asset, you should be able to add that sound into the frame through the inspector.
We’ll be adding in drag and drop functionality for sounds on frames when we do our timeline update.
You can also play sound in games by using the
playSound('sound.mp3');
command in code.
Is there anyway to loop sounds with code? I haven’t been able to figure that out.