Begining a full character using Inkscape and LukeTools - Design to Animation

Hi all, I believe I have the animation aspect of LukeTools completed. I’ve been working toward a basic Moho style bones riging and animation process where I can design my character in Inkscape - Export everything as SVG and then import every part as a native Wick Editor curve. Then I add bones in “Dem Bones” export those as parts and reimport again in Dem Bones as a MyCharacter rig. I’ll animate there and then Commit to Wick Editor as a native curve clip animation. So far the components work. I just need to work out the Production Pipeline and I will post a tute video on YouTube.

Inkscape

Seperated Components in Wick

Individual Bones Added for Parts

Stay Tuned
L