Body parts / Bones


#1

So, I’ve been trying to animate body parts, but I’ve run into a problem. When I do the keyframes, it does this

whereas I would like thisarmtest I know it has something to do with the origin of the object, so maybe my question is how do I change the origin? Also, i would like to know if there might be a bone feature added to Wick Editor where you can attach objects to “bones” that are interconnected and if you move the bone, the object moves to, like this https://wiki.synfig.org/Doc:Basic_Bone_Tutorial. Thank you!


#2

As far as I know, it is not possible to change the origin. But the trick from this thread might work:


#3

Thank you! Here it is