Bubble the Dragon - Game Dev

I’ll be working in a game in a very slowly paste, right now I just finished to design the player. I called him Bubble, the Dragon. That is the name of the Main Character, and temporarily, the name of the project…

Here is the design… I’ll try not to use lines, only fills, that will be my goal… not to use lines (just as a challenge, for fun)… and it is working great so far…

image

It would be probably a platformer using an updated version of @awc95014 platformer engine.

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very nice but I’d try without feet
just personal preference

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When I first saw this, I thought it was a shark
:shark:

But nice colors. Overall, it looks good
:+1:

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It was a circle when I started. I didn’t have any clue what it would be at the end.

Thank you for the feedback. I would like to practice the walking animation with it.

Practicing a walk animation… at least since they are only shoes is easier. Its still not perfect, but I’m getting there…

BubbleTheDragon12-12-2020_20-56-53

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The animation looks great!

Just a suggestion:
Maybe have the dragon move up and down as the legs move, and lower the fps?
(in the end, you’re the artist so I know you’ll add in some magic to have the animation look amazing)

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Thank you, I’ll try it. Lets see…

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I think that improves a little : ) Thank you @Hamzah_Alani.
BubbleTheDragon12-12-2020_21-18-08

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That looks great :+1:

I can tell you’re almost done with the walking animation!

You’ll just have to adjust speed

A quick tip (you probably already know this)

As something moves down, it moves faster, and as it moves up, it moves slower (so kinda like a roller coaster). So the character’s movement should slow down as it moves up, and speed up as it moves down (due to gravity).
:roller_coaster:

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Even though what you are mentioning is common sense, we often forget about this things. Thank you @Hamzah_Alani.

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