wow look, AI, cool buzzword
I was making a rough game to prepare for a walkthrough for my school’s game dev club, but I got a bit carried away and oops I have a full game now.
This is a simplified version of the Chrome no-internet dinosaur game. There are no pterodactyls (the bird things), no day/night cycle, and the cactus-spawning gets… a bit ludicrous.
Since the game can be a little boring at the start, you can choose to significantly increase the rate at which the game gets harder.
Also, there’s an AI that can play the game. All it does is check if a cactus is close enough to the dino to tell it to jump. It’s not perfect but it gets pretty far, and I have no plans on tuning it any further.
The code was readable at one point, but now it’s a complete mess, and I’m not very confident this game can run at 60FPS on all computers.
If you want to give development a try, I can give you the starter project with the assets and stuff. DinoGame10-16-2024_0-06-24.wick (72.9 KB)
Anyway, here’s the game. Dino10-18-2024_23-01-35.html (2.3 MB) (look below for a new version)
If you want to submit scores here, I will allow the fast leveling option. It gets harder 6 times as fast but you get 6 times the score. All I ask is that you don’t enable the AI, let it play, disable the AI, and then screenshot the game… ok bye have fun