Clip flashing when played again

When the clip animation length doesn’t match with the main timeline frame within it, and I start the frame again, it starts with the last clip frame before the main frame change.

Gif

Main timeline frame 1-4 is just for first clip frame reference

If I use clip.gotoAndPlay / clip.gotoAndStop, it would flash with the wrong clip frame then the correct clip frame.

Gif

Main timeline frame 1-4 is just for first clip frame reference

Clip bug with stop 2-16-2020_12-20-43PM.wick (3.2 KB)
Clip bug with gotoAndStop 2-16-2020_12-29-19PM.wick (3.2 KB)

Version tested on 1.16.2 and 1.17 as of this date
Version 1.17 I know there is sync option, but sync can’t change the clip frame, e.g. you have multiple clip animation inside a clip for different occasion.

Thanks for the bug report, I’ll add this to our list and see what the best way to fix it is!

1 Like

Here’s the github issue for this: https://github.com/Wicklets/wick-editor/issues/154

1 Like