The game objective is to capture the objectives and score 450. You can play with a friend.
The controls are WASD, “q” and “e”.
BLU uses arrow keys and “shift”.
– go to the most recent reply
The game objective is to capture the objectives and score 450. You can play with a friend.
The controls are WASD, “q” and “e”.
BLU uses arrow keys and “shift”.
– go to the most recent reply
Cool game! need any help or suggestions?
suggestions
You can change the px to fit the game, and you can also make a win screen depending on who wins and maybe make the game more detailed and increase the speed. I’m not here trying to offend you, just giving some feedback and suggestions
Thank you for the feedback, I added a win screen, I am going to add detail, I will increase the speeds, I am also going to add boosts, and I’m working on another map.
P.S: I’m not offended, I will take criticism or suggestions
Finished detailing the Library
Added a start screen
Added Victory Screen (pretty basic)
Added Music dropbox
Increased speed
New map in the making, it is in the wick file.
Conquest: Red vs Blu
Version 2:
HTML:
Updates:
Modes:
Maps:
Music:
UI:
Other:
Note:
I am planning on redesigning the Library map and adding 2 other modes to my game.
All music credits are in game + sfx
Oh my overhaul! This was a huge upgrade! I don’t have time to make a full analysis of the game right now but this is already a huge difference from before, good luck on this game!
Progress will be slower for new updates. I will work on this from home since I usually work on this game during school. No this does not mean I’m abandoning it, expect at least 3 more updates to the game. This just means that update will take longer to output since I will work from home. I am using CandleSrickers to work on a Finals project for school which is the reason for slower progress. Progress will be faster during the summer unless the game ends up finished earlier.
Anyways here’s what to expect next update:
New KoTH map
New Mode
Slight tweaks to scores