Cursed energy, Black flashes, and Heavy impacts Practice

yo, I’m trying to see how some of y’all make impacts because I’m trying to get better at it and seeing y’all animations helps

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if you tween the hand and make a big pow sign, then when it crashes, make it slowly get smaller. Hope this helps! :smile:

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can I get an example?

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still waiting on a response

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yes but I’m in school so later.

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alright so I haven’t made to many animations with impact frame or energy but here are some I did do:

Better Fight

so this was is my newest project with impacts frames

You can see on frame 199, 200, 261,279 and 280 there are some smears

Frames 257-259 had particles following hand

Frames 281-290 and 329-337 had impact frames (Note: second one followed hand slightly)

Careful use of V-cam
(Note: Did some of the v-cam manually due to only 3 types of eases available; didn’t have Stickman red’s fork)
I can go more into V-cam if you want but not right now.
Better fight 26.wick (332.4 KB)

Arthur

In this animation I put multiple related frames

  1. morphing in the beginning

  2. some elgonated smears(frames 246-253)

  3. some impact frames and some particle smear at frames 296-341

  4. a ring of explosion at frames 357-384 (with some particles rushing to the arm before hand)

  5. most hardest of them all, frames 673-754 was a explosion
    During these frames the sword fell down, creating another explosion, making it totally lasting 101 frames

and there was some V-cam shaking.(not properly used)
https://www.mediafire.com/file/xl23fcg1vknh6rz/Arthur+23.wick/file

Parkour

So this one doesn’t exactly have of what you are looking for but here it is anyway

so I put some energy and a sound to give anticipation for what would happen so it doesn’t come unexpected. It’s not really cursed or anything that’s unpredictable

If you have any questions I will answer the later, because I have to go in 5 minutes.

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same here lol

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oh and i forgot to mention that I made Arthur before More Parkour

yoooo nice animations man, how do you use ease in and ease out though?

for V-cam?

yeah, I don’t know how to use it that well

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Sometimes I do it manually since there aren’t that many eases so I did do some of it manually before but with Stickmared’s fork there are more eases.

When i tried to do some proper V-cam for the first time, I just tried over and over agian till I got it correctly, seeing what worked last time and what didn’t, what I had to do manually, which I could use tweens on, and eventually I would get a excellent result with it. Over the months I have been getting better at V-cam

For example on Better Fight I tried to get the right V-cam movement for the impact frames untill I realised To use tweens for the kick, manually for the most of the rest.

You can take refrence from my projects for more details for the V-cam.

So basically, try, try again Untill V-cam movements are perfected.

thanks for the advice I’ll try

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