@Findly I saw you needed help with fighting animations and i’d like to help you out
I’d say firt off get the general motion of an attack like if someone has a heavy sword for example it takes a bit to hoist it up or swing it so you gotta try to add some weight to some swings
On the other hand faster attackers need to have whoever’s watching be able to tell whats going on right here in the first part you can tell the blue guys dodging the purple arm guy’s attacks and punches him into a wall or a mountain.
if your going for less punches and more knockback and kicks than i’d d say try adding some big impacts some effects and a bunch of debree and smoke from those impacts.
and if you want something even more fast paced i’d say definitely add some impacts and V cam movement. as well as smear frames, debree, as well as small breaks to not strain peoples eyes too much
I hope this helps more also A good thing too do for fights is make a story board or like a little comic to show the basic motions or a pretty much any part of an attack just tmake sure all the attacks have a wind up that people can see.