If it asks for that, just add a hidden comment in ur post by typing " <!--
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yes!
Just posted another BPE. It doesn’t have sprites that follow hitboxes yet. The one I sent actually has a few bugs.
Idk how u do it, but ur platform engines are always perfect!
Thanks for taking the time to make these engines : )
Quarantine brings a lot out of me. Some good, some bad. I guess my PE is one of the good ones
Hey, I just updated ur engine into an arena I was making for this fighting game,
what do u guys think?
fighting arena.wick (140.8 KB)
I tried to give this one a simple theme, “grass and dirt”, though that cave was nice to have.
All credit for the code written goes to @BaronAWC
thank you all so much for help with the code i predict im gonna need allot of people to help code so this will definetly help thanks
i know it looks choppy but that’s just the website.
gotto catch up! (2 notes. 1 if i mention wasd it converts to updownleftright 2 if you guys actually want to play together we can post this game on a website and maybe play it together (Idk sounds out of wick’s ability))
(btw we have to agree on an atk button, for now, its E)
(btw 2 despite butt saying he(or she) could animate all we should do some parts of our own OC’s animation to decrease butt’s workload)
movement atk attack (left and right)
edither a or d then E
charge atk
hold down E for 4 sec
normal attacks
hold one of the four letters and E at the same time (must be at the same time )
special attack
(same as normal but triggered by R)
for arrow
R = /
E = .
I can make music i know how to use midi and im pretty good at making music
ohhhhh yes do that
ok sure it is going to be done in about a week
but first send me the game so then I see how good the music is going to sound with the game
hmmm we havent started yet lol
it’ll be pretty action styled tho
so why not the music go like that
I just finished animating two fighters into an arena for the fighting game.
Anyone could use this as a base for their oc
platformer engine 2.1.09-12-2020_10-42-58AM.wick (291.7 KB)
(uses awc95014’s platformer engine)
(wow, this is reply #99)
wait… how would the multi player work?
Here’s how I think it works:
We add moves, health bars, and attack keys. Every move does certain damage until one of the players gets knocked out. (In multiplayer, the two players fight using “wasd” and arrow keys)
could i help with the scripting?
Yea, anyone could help
(plus ur good at coding)