I think we should put a keyword in our reply everytime we post a new version so we can press CTRL+F or press the search button to search for the latest version when we want to make a change, minimizing the chances of accidentally reverting changes.
Maybe we could use “ffversion” or “forumfightversion”
Also, @pumpkinhead, I found one of ur comments about removing a clip, and I agree, but the reason that I had clips removed is so that the project runs faster, and I’ll do the same thing with arenas. If(project.arena===something){}else{this.remove()}
And, we’ll just need to find a way to reload the window through a “play again” button
(turns out window.reload() is not a thing)
When you reload in the preview window since the page is actually “about:blank” it just removes everything from the preview window. But I’m pretty sure this won’t happen in the HTML export since the project data and wick engine is embedded into the HTML file
Ok, guys remember this game is still in beta, so I didn’t take the time to customize the new menu, but we’ll probably add @butt’s cool drawing in there. The credits section is empty because I’ve decided to give you guys the honor of typing your name in there! Add ur name and share it through dropbox.
(example: “Illustrated by: Larry, Barry, terry, perry, Harry, Marry, etc.”)
ffversion 0.5.1
awc95014 engines presents
What’s new? I fixed Barons jump (apparently that was broken in the last version). I guess that’s all
EDIT:
I forgot to mention that I also changed the damage of the player’s normal attack based on the poll we did.