I’d like to add a character, but I don’t know much about coding.
Just draw
We can do the rest
Ok, what will I be drawing?
A character maybe yourself fanta donut
Ok, but it might take a while. Three attacks, right?
Well actually 8
I’m not sure
Let’s keep it at 3, and if the project isn’t that slow, then we could add more. Don’t worry about the coding part. Just make a walk cycle, and a jumping animation. Were not on the fighting part yet
(looking at ur donut guy, I’d say he could deal 20 damage points)
So, I make the walking and jumping, but list the attacks?
You could start animating the attacks early. Work at ur own pace
But, how do I send it?
Wait are we on the scale of 100-1000 or 10-100
(Dmg and health)
Make it in wick file and then send it off here
Ok, I’ll do that
The health is a random number, but the most damage is 40 (done by Mojad’s tv guy)
This is for the punching attack
So max health would be 1000 or 100
Max health is 230 hp
Minor changes to help possibly decrease the lag. I think we should rework the character system so it’s easy to make stats. Currently, even though attacks are different in power (which is what we want), people are still the same speeds. I have no clue where the different attack power comes from. When we want to add new characters, we have to make a new clip with very similar, if not exactly the same, code from all the others. (If we cut down on code, we can make some slight performance improvements, which can go a long way.)
https://drive.google.com/file/d/15snFIchKGxVaTn302Lyj5FTiq6rnkl3u/view?usp=sharing