Forum Fighters: Rewritten (Discontinued)

and i found a better way. pkheads code wont be good for this game. the network test was just for me show you that it is possible.

well, the crowd’s on the edge of their seats,
tell us

HOW

by the real date and time code and the sever code.

oh, a sever clock…
that worked well for other games
well, show us how?

my brother deleted the file for the real date and time example.

why :angry: :angry: :angry:

that was not for your question

well your’re on your computer right?
why not just go to the trash and recover it? :>

i am on a chromebook

but anyway i love the animations in your game.

aww thanks~ but have to thank the others for that~
unfortunately we have made no progress on mulitplayer

:>

i will just practice the bots because they are just so hard. :rage: :rage: :rage:

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well, if you already knew how, i’m sure you could easily recreate it. check if wick autosaved your file too.

and try to put all your chatting into one topic, not over the span of 3 or 4 replies.

i’m not sure how i was being mean. i first tried to see if he could recover his file so he wouldnt have to make it again or something, then i just asked him to not split responses into multiple topics.

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@Ayden_Pierre-Fils if you want a rough guide that a few of us made, you can follow them as you code the bot.

when you make the bot, just replace player2’s update code, starting from if(project.p2IsBot) { to project.player(this, this.upKey, this.downKey, this.leftKey, this.rightKey, this.attackKey1);. this is the first project.player(), not the one all the way at the bottom.

don’t worry about player 1, keep that the same. make sure that you run the project starting on arena 1 so that player 1 is a player and player 2 is a bot.

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no you were not being mean

yeah so your not being mean to mean.

if we do find out how to make this multiplayer i think it should have a connecting screen and if a player joins noone else can join untell the game is done

i think we should start by making a working singleplayer and local multiplayer game (multiplayer on a single keyboard), then we can worry about online play.

yeah i mean if someone finds out how