I’ve been trying to turn my platformer engine into a small game but weird stuff happens.
- finish the first level
- program goes to 2nd frame but goes past it even though it should stop there
- program goes to 3rd frame and stays there, but the collisions are “gone”
- if you start the project on the 2nd frame, it works until it goes to the 3rd frame, which it doesn’t skip but the collision is gone still.
- if you start the project on the 3rd frame, it works. (nothing is after that)
- if you space the levels out by at least 1 frame (space out all the frames including the funcs frame too) it works normally.