Help with clones

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What Wick Editor Version are you using?
1.19

Describe the Problem
I’m using a platformer engine for my fighting game and the animations break when walking on clones of ground for some reason, when I copy ground over and land on it the animations break until I land on one of the originals, this happens on the second “game” frame

What have you tried so far?
I am very confused

Do you have a Wick Editor File that we can see? Optional*
Silly fighting game V1.0.312-18-2024_12-29-00.wick

my platformer engine is kinda finnicky, and order matters a lot. when you copy and paste the block, it puts it “in front” of the player, and my code doesn’t like it. if, however, you put it behind the players, it works again.

if you put all the platforms on one layer and put everything else (players, character sprites, etc) in a different layer on above the platform layer (and you remember to keep the layers separate), it will work.