I made some shapes in Wick that you can use in your own projects. These are mostly simple common shapes, but once you add them to a project, you can modify them any way you’d like to make them more interesting. You don’t have to credit me when using them.
Project:
simple-shapes.wick (6.2 KB)
Preview:
You could simply copy-paste a shape from this project to your project via the clipboard, but you could also turn a shape into a clip and export it as a wick object, then import it into your asset library. If you think you’ll end up using a shape a lot, or modifying it multiple times, the second option might be better.
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How’d you make these?
I used the unite/subtract tools, mostly. For example, the crescent moon is made by overlapping two circles, one slightly smaller than the other, and subtracting the smaller one. The star was made by rotating triangles to different angles, then uniting them (and filling in the center). All of the other shapes were made with mostly similar methods to these.
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@bluecake, ur shapes look really nice
That star looks like it was hard to make
Kinda off-topic, but I feel like a circle and a square shape are technically the same
use inkscape or another vector graphic editor and export as .svg
then import in wick
it is by far the fastest and more efficient way for complex images
wick is promising but the vector editor is a little basic at present
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