I’m trying to make a platformer game, but I don’t want the player to be able to jump mid-air and I don’t know how to fix it. Could somebody help?
Here is the file :My Project3-31-2023_9-10-42.wick (2.4 KB)
I’m trying to make a platformer game, but I don’t want the player to be able to jump mid-air and I don’t know how to fix it. Could somebody help?
Here is the file :My Project3-31-2023_9-10-42.wick (2.4 KB)
My Project3-31-2023_12-53-44.wick (2.4 KB)
Fixed it
The main problem was the ordering of the scripts, which is why I usually just use isKeyJustPressed()
or isKeyDown()
in the Update script instead of using the keyDown script
I don’t know what you fixed, but I can still jump mid-air on that file.
add this to the update script
if(!OnGround){
CanJump=false;
}
I don’t remember the variable names so just change the names i guess
I can still jump mid-air. Did I do something wrong? I’m on version 1.19.3 if that helps.
File: My Project3-31-2023_15-00-58.wick (2.4 KB)
Thank you so much!
Yeah no problem!