Yes, this is possible.
To make a clip’s animation not move, use this: " clipName.stop(); " (replace clipName with the name of the clip)
You can also replace “stop()” with one of the following:
- play()
- gotoNextFrame()
- gotoPrevFrame()
- gotoAndPlay(#) // Replace # with a frame number
- gotoAndStop(#) // Replace # with a frame number
What I just shared is how to pause, play, and change the frame of a clip (character).
If you need help with using these in a project, you can send me a copy of your wick file here and I’ll show you how to add it to the code.