The game actually already has a rudimentary “engine”. There are some basic attack types already coded in, which are slash and projectile. The system for different characters with different attacks/animations has been coded in, and the physics is modifiable.
ok, but i added my character in the character select, and im animating so i have my own character, but how do i code it so it can actually go in the game, cuz i have litterally no idea what im doing. (side question, can people here be able to add their characters to your game, maybe after ur done adding your characters?)
and i have i problem, when i am adding all the other stuff like idle and that stuff,
they dont go through, it just stays with idle when i play it
check the animations and code already used
ok, i know i’ve been asking alot of questions but, i got 1 more, how do i make new attacks and add animations when i press the button for that specific attack
There’s a projectile clip that’s also used for melee.
by the way, the higher hp is, the more knockback is dealt, like smash bros.
oh ok thanks
btw how do i add a animation for when i shoot a projectile
FightingGame9-23-2022_12-41-39.wick (288.4 KB)
New version btw with new attacks for different characters
In the code for when somebody attacks, you can add a “gotoAndPlay” script
yeah, I checked it out in the madness duel post
in the characters i added a goto and play after crouch, i tried it and it didnt work
i did it on player 2 cuz…y not
oh, I just realized I only put the new code in player 1 lol
o. I HAVE A idea, what if we collab the game so there is more characters
Yes, that’s a great idea!
BET, les do it!
do u want do do it with my characters and then add yours or, ur characters and then i add mine?