Nope.
is that better than a regular?
no…
dont worry your probably nearly there
disapointment 100
just remembered-- hanzoh is a spirit, not a flame. might balance the battle when we decide on movesets more.
EDIT: never mind, Hanzoh is a spirit flame… not just a spirit, not just a flame. :P
also important :
we all have to code and animate
w for jump
s for croutch
d for right
a for left
- up normal
- down normal
- right normal
- left normal
- up special
- down special
- right special
- left special
- movement (jump, duck, left run, right run, left jump and right jump)
wasd = movement
space = jump
important change pls see
Cool collab going on here everyone. Excited to see it happen!
@mlgcoolguys_1, I might recommend that you poste an example with code for those attacks/interactions so that it’s easier for folks to collaborate and the code for each character is the same!
Hey guys, what about the fighting arenas, maybe everyone designs an arena with a theme?
Will it be mostly platforms, jumping, and attacking or just fighting with no platforms?
(@awc95014 we might use one of ur amazing engines )
Also, for the special abilities, maybe something like:
z
= ability one
x
= ability two
c
= ability three (make this one the most powerful)
I think that would be cool
thank you :)
I don’t know about you, but I pretty much always prefer arrow keys. I only use WASD for Minecraft
Player 1:
WAD - movement
`12 - attacks
Player 2:
arrows - movement
,./ - attacks
Just wondering, can the player’s crouch with the “down arrow” / “s” key?
Also, nice tv guy mojad!
None of the code is figured out
This can handle 2 players and can easily handle more I think. One of them has my OC. Controls are WAD and arrow keys.
possible fighting engine start9-11-2020_10-30-58AM.wick (18.5 KB)
omg thank you this will help sooo much
thx hamzah, i like your fire soul!
can I be in plzz
well ok, but you need to draw an oc
ok