Does anyone know how to convert a .fla to a .wick or is there no way to do that as of current? Any work around techniques?
no, its not possible but i have a way (ONLY ON WINDOWS)
go to the .fla file in file explorer then right click it and click rename. renalme the .fla to.wick
you cant import it into wick I tried a year ago.
I never used flash before, so I don’t have an fla file to check & see how they work, but I’m pretty sure that the data flash files contain are different than that in wick files, therefore the fla file might change to a .wick file, but Wick editor won’t be able to read that file’s info.
However, fla files, and all other files, store data in some form (text, zip, etc.)
If you rename a flash file into something.txt (or something.zip if that doesn’t work), opening it will give you the file data flash uses to read it. You’ll just have to find a way to read it, translate it into Wick code, and rename it to .wick. But that process might take forever depending on how complex flash might be
Hamzah’s right, even if you change the file extension to .wick, the data is still for .fla
.wick is formatted as a .zip file with an Assets folder with all imported assets and a project.json file, containing all the code. Translate .fla to that and it is done.
Thank you all for the replies and information at the time of posting this reply, while I’m a little sad there’s no easy way to do this I will keep searching for a way to achieve my current goal; and if I can confirm a solution I will immediately post it here.
Hello there, I’m here confirming this solution does not work as of current, I just found out by copying the .fla file to another folder and changing it to .wick, hope this information helps though to anyone reading it.
It will not work. In order to make a converter you have to put so much effort… it is not worthy. Flash and wick editor have very different foundations. The .wick and the .fla are both data files, but their structure and content are different. The way that Adobe Animate (AA) IDE manages the vectors is totally different than how the wick does it. They provide different scripting languages to the users (actionscript vs javascript). While we can noticed similarities between the two, they are designed very differently internally. Not to mention the different .fla versions, vs different .wick versions…
Wick does contain elements of ActionScript like gotoandplay, stop, play and the other timeline ctrls
Yes, but that is only the API. You can design your own language and have the same API…
But not enough needed for a converter if I’m correct