in this game you walk around and throw bombs at your enemies, later I will make the blocks break on 2 hits.
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im pretty sure im the only person who has made an isometric game on wick editor.
Very nice and promising!
just a couple of observations
The line of movement and the edge are not aligned.
It’s possible that your movement does not take into account the isometric skew
with many clips on the scene wick performances may go down.
You could partially fix the issue by breaking up the clips that dont change trough the game
this can go 2 ways, I leave it and it stays laggy, or I get rid of the challenge im going to make and make the floor not break and make it less laggy.