Let's Try And Make Among Us In The Wick Editor!

Why don’t you add an imposter who’s sole purpose is to kill the imposter?
(Sorry, this was floating around my head and then I saw this thing)

Who are you talking to? Me or Nitro/@Makponse_Yamonche

Wait… so two (or three) imposters who can kill each other? That’s actually a good idea

Idk how to make emergency meetings and chat things

For the chat things, we’ll have to use the text box (from the asset library, or anywhere else), clone text and pfp’s of colored guys, check the value to block out curse words & stuff, & turn the value of the input element of the text box to nothing after a message is sent… but scrolling through the messages seems kinda difficult to have

Lets first make the movement, characters, arenas, meeting table, objectives and stuff before adding in the chat (I’m working on the chat with the ai system… hopefully we’ll be able to talk with ai’s)

i use the .exe Wick Editor and i can’t use anything from the asset library
here is my post

Try to visit the actual editor site here

Assets should (hopefully) work on there

Ok ill use the site version

What is the value for the text inputed in the textbox

Yeah, pretty much. It would be cool because not only can the imposters be defeated, but the crewmates could vote out the Imposter killing Imposter. The only downside I could see would be if they informed the crewmates they were the Imposter Killing Imposter.

Just go to the update script of the text box, and type, “this.value” to define it’s value, or set a variable to it’s value

That’s true

This one? image

This sets the parent clip’s value to it’s value.

You can add another line and type, “project.Something=this.value;” or to change the actual text in the textbox, type this: “this.inputElem.value='Something'

ai sus project11-25-2020_3-21-21PM.wick
cloning doesn’t work

That’s because “e” (from “e.clone()”) doesn’t exist, and you might have to use var to define “thetext

Working example:
My Project11-25-2020_3-51-14PM.wick (5.8 KB)

there’s an among us mod that impostors don’t know each other and that they can kill each other. we can make that a feature.

:black_square_button: Added the example into the game and click the button to get the file LOL.

The next steps:

  • Animate among us guys

  • Get a map

  • Movement and collision

On a side note, I’ll keep on working on the ai’s on a separate project so that things aren’t messed up. Once the game is complete, I’ll add in the code for the bots in the final project
(I’m also working on the ai voting part rn)

That would also work. Also, I actually have a bit of experience with servers myself(I’ve coded a few things outside Wick), and could actually help with that part.

sry i wasn’t online for a week
(it’s a long story)