If you think about it, it’s kinda useless to duplicate an existing game :P
Therefore, I agree with having a “twist” in this game
Also, am I the only one who uses screenshots of the actual editor as his pfp?
If you think about it, it’s kinda useless to duplicate an existing game :P
Therefore, I agree with having a “twist” in this game
Also, am I the only one who uses screenshots of the actual editor as his pfp?
can you send file of the among us copy i wanna see what it can do
i think so, but mine is also a screenshot. it’s not a screenshot of the whole editor, it was just so that i didn’t have to export it the right size.
the next question is how we add the twist. doing so basically creates an entirely new game.
Here @Crafter_Flance :
ai sus project11-24-2020_6-45-31PM.wick (70.4 KB)
It’s incomplete (and has many errors)
I like making lists, don’t ask why :P
Part of the twist is that this game is going to have ai’s in it, which means that no one will have to wait hours until they get into a server.
We can allow the user to choose if he wants to be a crewmate or an imposter
Make a special map
Lockable doors?
Maybe there are hidden doors and keys?
Elevators and different floors?
More colors?
Moveable objects
Imposters don’t have keys or passcode for doors (they vent)
Crewmates can be tied up (8 seconds cooldown)
Killing cooldown is random (9 to 19 seconds)
Amount of imposters unknown (no specific amount given)
Definitely NO ADS
A points system that allows users to purchase hats, suits, pets, etc.
Amount of games won, lost, points scored, etc. should all be saved
= no $$, well we dont need $$
In my opinion, ads make games less popular & more annoying
That’s why most of the world’s famous games have no ads (ex: Candy Crush, Clash of Clans, etc.)
and bye bye gotta go
Gonna Make a ap called Nordius
Why don’t you add an imposter who’s sole purpose is to kill the imposter?
(Sorry, this was floating around my head and then I saw this thing)
Wait… so two (or three) imposters who can kill each other? That’s actually a good idea
Idk how to make emergency meetings and chat things
For the chat things, we’ll have to use the text box (from the asset library, or anywhere else), clone text and pfp’s of colored guys, check the value to block out curse words & stuff, & turn the value of the input element of the text box to nothing after a message is sent… but scrolling through the messages seems kinda difficult to have
Lets first make the movement, characters, arenas, meeting table, objectives and stuff before adding in the chat (I’m working on the chat with the ai system… hopefully we’ll be able to talk with ai’s)
Ok ill use the site version
What is the value for the text inputed in the textbox
Yeah, pretty much. It would be cool because not only can the imposters be defeated, but the crewmates could vote out the Imposter killing Imposter. The only downside I could see would be if they informed the crewmates they were the Imposter Killing Imposter.