LukeTools will stay an addon - Not a fork

I have come to the conclusion, after realising how hard it is to iterate forks and share updates, that LukeTools and the Bridge are best shared as an addon wickobject. If you use the tool, please note that not all scripts function perfectly yet, but they will evolve over time. Updates will occur without anyone needing to download the tool more than once.
You can get the tool here:
[image]
LukeTools.zip (39.8 KB)

Unzip the folder and load the wickobj via add assets into a Wick project and run it once. A panel will appear with tool categories: Behaviours, Type, Import, Tools, and Sandbox. Each tool when open includes a short description of what it does. Some tools may be in an alpha phase, meaning the interface works but the tool itself may not yet function correctly. Please keep checking back, as I have more to add. I work full time, so updates happen in my spare time.

In the works are a rotoscoping tool and a bone warping tool.

This currently does not work with Candlestick, only Wick Editor 1.19.3.

Enjoy!

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How would i use this on an iPad?

I’ve designed it for desktop. But try it and give some feed back!

That was easy, i just uncompacted the file, and put the .wickobj into wick editor, pressed the play button, pressed the asset in the frame and it worked, is that how it works on pc?

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Yep, I’m doing some videos on how some of the Behaviours, Types, Imports, Tools and the Sandbox works. I’ll post links as I finish them.

Ok, that would be sooooo useful

This is so convenient! I’ve never used luke tools until now when I was scrolling through new posts on the forum, I’m glad I did

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Cheers FleschkJ, There is more happening in the background. As the tools update they will update in your version. Thanks for bearing with me. Its a different approach but it works. - Videos on how to use them will follow

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