Hi FleschkJ,
Only clips added to by LukeTools behave with other LukeTools. e.g. the Sprite_Runner.
Reacts with the LukeTools Solid
Hi FleschkJ,
Only clips added to by LukeTools behave with other LukeTools. e.g. the Sprite_Runner.
Reacts with the LukeTools Solid
Oh, yeah it does, I have a conclusion mine doesn’t work because I already set up the movement system for mind, but the collision is incompatible with it, I think that is the case, I just tested it aswell, and I’m right.
But still, thanks for showing me, I’ll see if I could just use your code and modify it
Use Car or Direction for your sprite.
put it into the frame and press play
No not at all, Why? what would be your reason?
it just confuses me when i’m trying to lip-sync my custom mouths
nvm i can just change my mouths back to normal after
The mouth shapes you make for your characters just need to be named the same they don’t have to look the same. But you raise a good point! I’ll see what change I can make to swap out your own mouths for the ones in the LukeTool.
thank you!
Hi Nate,
The latest version lets you load in your own mouth styles. You can save and load the mouth config also. Just be sure to name the files A.png, B.png, C.png and so on. until Rest.png.
Have fun I hope it works for you.
L
I AM SO VERY THANKFUL OF THIS!!! THANK YOU this will make animating so much easier
Nate, I am developing a new version that allows you to see the mouth action on your character and then set it as a clip. I’ll add it soon after I make the instruction video.
alright, excited to see it!