Yeah so after making clash kombat i realized it failed and penguinmod(the game engine I used) was not for me so I decided to come back to using godot and make a platformer called Crownfall
So basically, the character is my OC and here is a picture of him and he looks like this but sideways and his name is sharxxy and he is a shark and his abilities are to turn into a shark when he is underwater and he has to defeat his biggest rival King Ocra.
Nice!
But I think you should fix the wings and take refrence from an actual bee and add smears.
okay
yea, godot is better but it also depends on what you want, like godot for web games is not the best… at this point I don’t know if you should continue to use wick editor for art, given for example since you can’t draw the terrain directly like on wick editor and on wick editor you can’t make tilemaps, you have to do tilemaps with a different program, so you could have different artistic styles which could be quite bad, why don’t you use wick editor directly for the game?
ye but I’m learning javascript and I don’t know how to do the scrolling yet and how to make the ai
Yeah!!! Godot!!! If I was able to I would marry godot. Btw sounds cool. Make sure not to focus on art first though, make sure you perfect all the mechanics for the game and it is fun before you do anything like art, music, story, etc. btw watching game makers tool kits developing series can help a lot
ye I know I’ve been using Godot for like 2 years
and I’m using krita for vector art
pixel art game or nah??
nah I’m using vector cuz I did toooooo many Pixel art
awww man, I wanted to help with the game.
if your adding anything pixel art related to it I can help.
ye maybe the next game
he aims at you fires, and dashes at you that’s it
What is it supposed to be?
if u guys want to see my pixel art then here it is https://www.pixilart.com/sharxxy/gallery and yes I use pixilart
its based off of this thing from Titanfall