Introduction to me and my problem
I’m trying out Wick Editor after a few months. I am not much of a coder, or even a developer. Sorta like a part time thingy.
I got this idea in my head while i was playing an Survival RPG on my Android --> Last Day on Earth: Survival. It’s about a knockoff of this game, but I’ll try to add on my innovations and stuff. There will be a campaign, story, map, zombies, and stuff. I’m thinking of making it long enough so that a player can play it for a month atleast, if he plays an hour daily.
I know enough about how to make walls, objects, items, and character designs and movements as per desire.
Now here’s the issue… HOW TF DOES THE GAMER SAVE THEIR PROGRESS??
Like, how should items collected by player be there in the inventory after they come back online?
The Problem Grows
I browsed the Forum for a few hours, trying to find a solution. I did find a few temporary solutions. BUT the thing is… might sound crazy… I’m thinking of exporting the game to .html, and then converting it into an .apk, and then upload it on THE GOOGLE PLAY STORE !!
Do ya’all, the great forum helpers or whatevs, know a solution? Or should i jus drop this plan, learn traditional coding and developing then make a proper game to publish?
(PS: i haven’t even thought about the practical stuff yet, just a skeptical idea. So… needed to consult the wiser guys i guess)