Need help with filling a place holder with image (Alpha)

#1

Hi, I have a doubt. I am creating a game, where images change in a fixed place holder say a rectangle. I have converted this rectangle into a clip. I don’t know how to add image to this clip, using code.

I have seen people put unique images in individual key frames of a layer and point to the required keyframe by name. Is there any other way?

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#2

Are you doing this in the Live editor or the alpha?
If it’s the live, post the project and I may be able to help you out.

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#3

I am doing my game in Alpha version :sweat_smile:

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#4

click “make animated” on the right when the item is selected. click convert to clip. you then can click edit timeline to go to a new menu to add frames. when you’re done, you click on “project” near the bottom right to go back to the original project.
note: this was all from my memory. things might not be perfect.

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#5

You can also use clones to fill in placeholder images.
Placeholder.wick (3.9 KB)
I have included two frames that could help you

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#6

Wow, that was awesome @MisterMender. Thanks for going the extra mile and adding an example for multiple image fills. This helps a lot.

I have a question though, is there a way to access the images directly from the asset library than importing them on to the frame? (This might be a dumb question, sorry kind of a noobie to wick :sweat_smile: )

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