Object.clone() is buggy in Alpha version

Hi Wick team,

I am trying to create a clone of an object, but I think it is not working correctly. I tried using the same code in the live editor and it worked.

This is what I tried to do:
I created a circle, and created its clone using the object.clone() in its frame’s load script. And changed its x and y coords.

I am not able to get the above working in alpha.

Here is my save file, if you need some more information : https://github.com/123survesh/WickGameSample/blob/master/base.wick

I am using wick editor in Chrome Version 74.0.3729.131 (Official Build) (64-bit), in Ubuntu 16.04.