I have a walk animation but when you release the key, you return to the Idle animation.
I know you can put Key-released, and "player.gotoAndStop(“Idle”) But it interrupts other animations, such as just pressing E to play an animation, it causes you to go back to the Idle animation. I can’t find a way to explain it better.
Play it for yourself and Review the project
here!12-15-2024_19-09-35