Proper convex collisions

I have made a little example project using a better convex collision than what wick has in the this.hits() function.

It only works with circles and uses paper’s getNearestPoint() function.

collisions.wick (2.9 KB)

You can press and then release the “E” key to be launched towards the mouse.

3 Likes

very nice someoneElse
you’re making some nice implementations :+1: