Reference if a object is pressed through the frames script

I dont know how to reference if a object is hit inside the frames update script :frowning:
anyone know how?

something like that
hitOnFrUpdate.wick (1.9 KB)

i meant if it was clicked with the mouse

do you want to put a check, inside frame update, if a clip is clicked ?
can you describe more in detail what you want achieve?

Use this to know if a clip is clicked:

project.clip.isClickTarget

This will return either “true” or “false” depending on if the clip object was clicked.


Use this for more specific clicks:

project.clip._mouseState

This will return the following values:

  • "out" = Mouse is outside the clip
  • "over" = Mouse is hovering over the clip
  • "down" = Mouse is pressed down on the clip

I hope this is what you needed

                                                                                                                                                          Not related to the topic: Wow - my last post was 7 days ago - I just came back to check on the forums, but I won't be able to read all the new posts.
1 Like