I’m working on an RPG style game and am having trouble with figuring out collisions.
I baiscally want to make it to where you can go in front of or behind objects.
MagicStarDemo.wick (68.1 KB)
I’m working on an RPG style game and am having trouble with figuring out collisions.
I baiscally want to make it to where you can go in front of or behind objects.
MagicStarDemo.wick (68.1 KB)
Welcome back to the forums!
Welcome back to the forums @Polarbear_Frost_S .Try checking out the new hitTestOptions. Maybe there’s something there that you can use.
Are you talking about collisions or objects going behind other objects when they are higher up? If you are talking about collisions you can use this.hits
. If you are talking about objects appearing behind other objects, then Wick Editor unfortunately does not have a built-in feature to change the order of objects during runtime (yet, hopefully). But fortunately I wrote some code that does that using hacks. Send clip to front/back
i would like to see the game when its done