My Project3-9-2022_18-51-35.wick (3.1 KB)
you can use this for platformer games and other stuff
each save code is 384 characters long
right now it can only make blocks but it can do other stuff
it goes along and prints a block if the number is a 1 and nothing if it is 0
test code: 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000010000000000000000000000111000000000100000100001111100000001110000100011111110000001110001111111111111111111111111111111111111111111111111
Wow
This is a nice concept!
Thanks for sharing the wick file, I edited the project a bit so that it makes a shorter version of the 384 characters long code.
My Project3-10-2022_17-34-27.wick (3.6 KB)
I edited the project so that a code like this
0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000010000000000000000000000111000000000100000100001111100000001110000100011111110000001110001111111111111111111111111111111111111111111111111
is shortened to this
hgfeb1ea2c1b01a01ad1a3c1a13dc1a2c13nm1
The project will still understand both versions of the code.
I can see how this could be helpful in making platformer games- rather than creating levels in separate frames, storing them in an array of text would definitely help reduce lag.
Thanks again for sharing
cool
i just made this in like 5 minutes so its pretty bad
so you just translate a small code into a bigger one right?
Yes, I added a function for translating a long code into a shorter one (for people to use) and a short code into a longer one (for the project to understand)