Save code for games

My Project3-9-2022_18-51-35.wick (3.1 KB)
you can use this for platformer games and other stuff
each save code is 384 characters long
right now it can only make blocks but it can do other stuff
it goes along and prints a block if the number is a 1 and nothing if it is 0
test code: 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000010000000000000000000000111000000000100000100001111100000001110000100011111110000001110001111111111111111111111111111111111111111111111111

1 Like

i made a little platformer with this My Project3-9-2022_23-14-34.wick

Wow :clap:
This is a nice concept!

Thanks for sharing the wick file, I edited the project a bit so that it makes a shorter version of the 384 characters long code.

My Project3-10-2022_17-34-27.wick (3.6 KB)


I edited the project so that a code like this

0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000010000000000000000000000111000000000100000100001111100000001110000100011111110000001110001111111111111111111111111111111111111111111111111

is shortened to this

hgfeb1ea2c1b01a01ad1a3c1a13dc1a2c13nm1

The project will still understand both versions of the code.


I can see how this could be helpful in making platformer games- rather than creating levels in separate frames, storing them in an array of text would definitely help reduce lag.

Thanks again for sharing :+1:

cool
i just made this in like 5 minutes so its pretty bad

so you just translate a small code into a bigger one right?

Yes, I added a function for translating a long code into a shorter one (for people to use) and a short code into a longer one (for the project to understand)