Sprite sheets

#1

Hello all.
I’m a new Wick user, and I like what I see so far…
I was wondering though, is it possible to use spritesheets in Wick?
Or maybe rephrased; After you’ve imported an image into Wick, can the
imported image have it’s frame changed?

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#2

i personally hate sprite sheets, and since i never really used them, i dont really understand what you’re trying to say
sorry

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#3

AFAIK there’s currently no image rect support.
The only way to do it would be to split the sheet into multiple images and use them for each frame.
Maybe wick should implement image splitting options upon import? (Like gamemaker or rpg maker)

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#4

Sprite sheets are actually a joy to me.
They’re really easy to use and more efficient imo.
I worded my question really awkwardly so sorry about that.
Since you haven’t used them, as a quick way to explain them,
they’re basically one giant image, that you draw all the frames of an animation
on, and afterwards, you would be able to import that image and reference key
areas on the image to make it animate.

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#5

That’s a shame… I’m really liking Wick so far, but this
is my first let down. :(
Thanks for the help though, it’s greatly appreciated!
Oh, and as a side note if you didn’t already know, it Wick can split gifs into
a series of images. Just not sprite sheets.

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#6

I think my problem is that the sprite sheets that i have are just sprites, not frames of animation

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#7

Just wanted to say I ended up finding an alternate
route for what I wanted to do, but in the long term, I feel like
Wick’s method for animating might become at least a bit
tedious. Still enjoying it so far though!
:slight_smile:

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#8

About two years ago we had an experimental feature for converting a sprite sheet into individual images. Maybe it’s time to bring it back? I’ll add it to our To-Do board so we can talk about it!

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#9

That would definitely help out a lot! In the
meantime though, the way Wick separates gifs into separate images
is a decent alternative. :slight_smile:

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