Hi,
I’m trying to get tweening (tweening of movement much improved - thanks!) to work for opacity of an object, but what ever I try, it will not tween this. Is this a know / non solved bug, or has anybody found a way to do this?
regards,
Paul
Hi,
I’m trying to get tweening (tweening of movement much improved - thanks!) to work for opacity of an object, but what ever I try, it will not tween this. Is this a know / non solved bug, or has anybody found a way to do this?
regards,
Paul
I tried doing a quick tween animation with opacity and it seemed to work for me. Here’s the file I made:
tweenopacity.wick (1.8 KB)
well, obviously I’m missing something here
I select the item, make a tween on the frame, select the end frame, and drag the opacity to 0…
But the opacity keeps jumping back
Can you describe what you did?
I did a few experiments, and I think maybe it has to do with the slider glitching? When you’re on the end frame, instead of using the slider to change opacity, type 0 in the box next to opacity instead. Let me know if that works. On a side note, I can’t really remember if that’s what I did before, but that’s the only thing I can think of.
ROFL… well, you made a tween in a clip; I tried to do it in the main timeline. That is /a/ difference, but I do not think it should be an important one. It should work in the main timeline as well?
I tried in a clip (I’m not familiair working with clips…) and the 3d time it did work.
But it is wonkey as hell for me
Which is strange; it used to work, 2 or 3 versions back…
Paul
I don’t think it being a clip vs main timeline animation would matter in this case. It’s definitely a very inconsistent sort of glitch, which makes it hard to isolate a cause (or solution) …I can say that what seemed to work for me the most was to drag the slider to 0, and then also type in 0 in the box (even if it already says 0). Odd, but I guess when giving it two inputs, it has to accept at least one of them?
Hi @bluecake,
thanks to your remarks, I got it working
You, indeed, need to:
If I follow these steps, it works 100% of the time.
If i do not, strange things happen in the universe…
Paul
Good to know that there’s a solution, even if it’s a bit…er, roundabout?
I can confirm this bug. My “roundabout” was making separate frames, and changing the opacity manually. Not a good solution, but in my case okayish, since the number of frames was relatively small…
That’s the same way I did it!