Welcome to Aspect my indie game design company here we will host devlogs, news and promos! If you have questions please list below

Fill this out this info to make it easier for the community to help you! If you don’t fill out this information, your post may be deleted or removed.

What Wick Editor Version are you using?
Ex. 1.18. You can find this on the splash screen when the editor opens.
1.19.3
Describe the Problem
What issues are you having in the Wick Editor?
it bugs out on just about everything no matter the code
What have you tried so far?
fixing them
Have you attempted anything et to fix the problem? Let us know!
no current problem
Do you have a Wick Editor File that we can see? Optional*
Attach a .wick file if you have one in progress that can help us help you!
yes

What does this mean? And what does this have to do with the title??

well i am trying to start an indie game design company titled “Aspect” meaning " a way to view something"

i hope that answered your question

Hi, @Aspect! Welcome to the forums!

It appears you posted your topic in the wrong category. The ‘Help’ Category is only for help with the Wick Editor.

I also recommend keeping your topic titles simple and explaining more in the 1st post.

yeah that was my bad

why does it say company even though it seems you are by yourself? And it says we, are you making games with a group of friends?

yeah i have a group of like 12 people but i own the company even though its not technically a company until it makes money so thats why im putting up socials and devlogs

also i know why the monster is teleporting if you wanted to help me you could

Why do you use wick editor out of all things when you have 12 people?! I’m by myself and wick editor is not my main game engine, Godot is.

well for starters wick is something i could really use anywhere even at school and ill probably switch to godot gamemaker or ive even thought about rpg maker but for my developing journey i think wick is a good place to start

1 Like

Other game engines can be used online or on ChromeOS, such as GDevelop, Phaser.js, or even something handmade with HTML, JS & the <canvas> API.