What does coding do

what can you do with the coding and how do you get to it

You can make a lot of stuff with coding. Games, interactives, and animations.

cool but where would you get it is it a update and would you be able to like code your person and how do you do it? ans sorry for al the quoistions i am new at wick

There’s a series of tutorial videos at https://www.wickeditor.com/#/learn/ that might be helpful, strongly recommend you take a view. It gets into basic coding in the 2nd video, but it’s worth watching them in order in my opinion.

ok thank you but is it possable to save it when you dont have the app or does it auto save

If you hit the “save” button in the top right it downloads a file that ends in “.wick” which holds all of the game data. Then next time you use Wick Editor you can hit “open” in the top right to upload the file and load the game back into Wick.

and how do you export it so it moves and ithas sound to

If there’s no code, it makes the most sense to export it as a video, but if it has code, I recommend just using a saved .wick and opening it in the editor when you need to run it. But if you’re going to show it on another website, the HTML export is probably the other best option. (under Export>Interactive).

ok thank you

so what does adding more frames do

Every frame is like a seperate room. You start every frame with an empty canvas, and you have things like title screen and play menu, the actual game, or the credits section, on seperate frames to keep your work organized.

sporklpony already told you

after that you will have a better understanding
also if you are interested into coding it is strongly recommended you learn javascript as wickeditor is based on js

In addition to what Hamzah said, take a look at the “Multiple Rooms” example on the Wick examples page (https://www.wickeditor.com/#/learn/examples), it might help explain how it works.

a project always starts on the first frame. you might have buttons to go to different frames. the frames, as hanzoh said, are like ways to organize your project. one frame can be a menu, another the game, another the credits, and so on. the code makes your game function. for example, the buttons go to different frames, the arrow keys move a player, and some other code moves an enemy.

if you don’t know javascript, you’re gonna suffer, because wick uses javascript in the code. you can either learn javascript or ignore the game-making.

Here’s an exampe of a code you could do (do it on keydown):
if (key === “a”) {
this.x += 10;

you forgot a curly bracket. make sure this is inside the keyDown tab, specifically on a clip.

if (key === “a”) { // if "a" pressed, move 10px to the right
    this.x += 10;
}

here are codes you can use:Codes