When I put a line of code (this.parent.remove
), Wick just crashes.
Crashing like, wick is a white… screen…
you need to type “remove()” instead of just “remove”. maybe that’s why.
oh yeah i forgot to put in the topic ( this.parent.remove()
) but when i did that it crash
It should be only
parent.remove();
Here an example…
RemoveParent10-19-2020_5-54-11PM.wick (2.5 KB)
Just wanted to add that the reason Wick was crashing for you was probably because you were unintentionally trying to remove a frame, not an object. As an example, if I have a blue square clip on a frame named “test”, like this:
And then I put in this alert statement to try to get the name of the blue square’s parent:
I get this in response:
It returns “test”, the name of the frame. So using this.parent will give you the frame that an object is stored on, not the object it’s stored inside of. Confusing, but that’s how it is.
Wow, even though this is non-standard, it shouldn’t crash like that! Thank you for reporting!
your welcome
nexts we can make a virus doing this
bruh lmao,