I want to suggest a bone tool because instead of redrawing a figure or making a clip you can just easily copy and paste to the next frame then make the bones with the bone tool and then you can move the bones cause they are rigged and that’s like pivot animator!
I think that’s added soon
I do really want to get into rigging. It’s much easier.
Is there any progress on adding the boning tool please?
One Problem with that is that this is at first not in Budget. And Wick Editor Uses Libarys for some of His Features and There is no 2D Bone/Rigging Library Yet. and i think it would be to expensiv to Make a Own Rigging/ Bone system.
Hello welcome to the Wick Editor Community
The devs from wick editor knows that we alle want a Bone/rigging tool. And they a probably searching for a solution to bring it in. The probably most cheapest would be to just import a .Js 2D bone library . But there is none as far i know and making it on your own would be expensive!
But i’m verry sure that we will see a Bone/Rigging tool in the future!
oooo, rigs! Devs, we’re still interested! get on it, guys!