►►**Brick Player share your animation easier!** ◄◄▶NEW UPDATE◀

News

New BrickPlayer update in dev
a bit of rebranding with a new logo

Legal Stuff

We hope you like to use our player. but we wish for some things: Let the BrickPlayer Branding in your videos and let the credits page in, this is needed to credit the nice people who worked on BrickPlayer
DONT reupload the bricklayer as your Video player this would be very disrespectful to our team. but you can look into our code study it and then “Rewrite” it otherwise you wouldn’t respect copyright law me and my team have some rights to the project since we made it

HAVE FUN USING THE BRICKPLAY

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I wanted to inform everybody that we have a new Team Member :D @Towim
He Will Help create the new update 2.0 (which will Reovluanize BrickPlayer).
@Towim will write some words about him self under this post sp stay tuned :>

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Thanks @Brickstar_X! Hello BrickPlayer Team, I’m Towim and I’m a hobby Java, JavaScript and HTML Developer, which is still learning, so don’t overestimate me :). The Idea of the BrickPlayer 2.0 is that you don’t put your Animation into the BrickPlayer and instead you put the put the Brickplayer into the Animation.

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Welcome to the forums! @Towim, hope you like it here and welcome to the team.

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Ok lets start developing BrickPlayer 2.0 first i need to know who will be in this Project :)
I hope the team: @gamer_boi @Jordy @Watrmeln @Hamzah_Al_Ani will be there and help of course its not a must but it would be cool :> also if you have any questions about 2.0 pleas come to @Towim or me :)

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ill help out with some coding.

  • coder
  • animator (if its needed)
  • ui designer

0 voters

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Ok good to know the Pool where everyone voted is this the position you want to be in? if yes we even have the work splitter up ( That’s great :D )

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Here is the work we have to do:

  • Making the timeline work without to clip so users can just add it into the animation instead of adding the animation into the player

  • New Ui that works on ONE frame

  • Maybe Also new Code for the UI so that it can work on ONE Frame

  • some optimizing for The UI and Functions behind the Player

  • NEW WEBSITE (i do the website)
    Now everyone just say what they want to do and we can start working :>

  • TimeLine
  • New UI
  • Website?
  • Optimization (have to discuss what we can optimize for this realise)
  • simple coding (UI, etc)

0 voters

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I might try to do a little bit of the timeline

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Ok we have to wait until we have people for the timeLine we need some there in order to start to clear it out we probably just have to change some stuff at the timeline so it works on the whole Projetc

@Brickstar_X If Nobody wants to do it, I can do it.

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So Guys, I want you give some more Information about the BrickPlayerV2 and I also want to give you my first dev version which I started developing.
First the Infos:
The BrickPlayerV2 works like the complete opposite of BrickplayerV1.2. That means like we said that we don’t want to do the Animation in the BrickPlayer but instead we want to put the BrickPlayer into the Animation.

How do we do that?

It’s quite simple. We developing a clip that can be imported and exported as .wickobj. This WickObject
will you put into a frame that goes as long as whole Animation in the project on new layer at the top.

What's about the Resolution? Wouldn't that make problems?

No, mostly not because I already programmed the Code to Auto-Resize the BrickPlayer and the Camera. Till now it works perfectly. The only problem are Animations in portrait format, so I also thought about making a Mobile Version or special version for that.

Also I thought about new functions like a “from the beginning”-button.

Now, my Dev-Version.

I started to developing the Auto-Resizing, some bit of the Timeline and a basic UI of BrickPlayerV2.
Here is the .wick file:
BrickPlayerV2dev1-31-2022_17-18-26.wick (75.6 KB)
If you have some questions to this Dev-Version, please reply me.

And I also want to say thanks to all which are helping this project in any kind.

-Towim

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So Guys, I’ve recently finished my technical prototype of the BrickPlayer V2 and because I’m thinking I took too much work the others in this collab away, I wanted to ask you all about your developing state right now (who started to work on BrickPlayer V2?; did even anyone started to work on BrickPlayer V2?; etc…).

Prototype

Here my newest prototype:
BrickPlayerV2dev2-12-2022_14-23-34.wick (82.9 KB)

I will soon upload here a description how to use it.

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When this is the last entry for this week i will take this as the 2.0 realise

BrickPlayer 2.0 Teaser

Not quite here yet BUT SOON!
BrickPlayer Presentaion

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It shoud be under the same topic

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Just a tiny bit later we are on the LAST steps! Waiting But be ready for 2.0 ITS GOING TO BE AWSOME! Thumbs

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BrickPlayer 2.0

whats new?

BrickPlayer 2.0 is THE way to share your animation online! with advanced video Features like a TimeLine!

Some useful features:

  1. interactive connectionAdvanced Timeline features to go every in the Video!
  2. html cleanerAutomatic support for ALL animations!
  3. Word to html ADVANCED Font loader
  4. replace text EASY to use!
  5. gibberishFair license!

             

Compare to other Versions or similar Projects

Features

BrickPlayer 2.0

bricklayer old

similar Projects

Timeline
Improved Timeline
Easy to Implement
Sound and Music 🕑
Fair use
Improved Ui
Stabel less bugs!
Better Usability

 Download ⏬

BrickPlayer obj V: 2.0: Download over MediaFire


BrickPlayer DeV: 2.0: BrickPlayerV2dev3-4-2022_11-11-46.wick (89.9 KB)


-How to use the obj?
1. create a new layer above everything
2. make one frame that has the length of an animation
3. Add the wick obj of our BrickPlayer!

-How to the DeV? 1
1. Open the project
2. Select the BrickPlayer
3. Press ctrg+e
4. Repeat the process of the obj :arrow_up:

-How to the DeV? 2
1. Open the project
2. Select the BrickPlayer
3. Create a new layer underneath BrickPlayer
4. Add your animation to it and extend the Brickplayer frame to fit the animation

Copyright notice

88x31, 100%,

BrickPlayer © 2022 by BrickPlayer team is licensed under CC BY-SA 4.0

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a new Realise of 2.5 is already planned so stay tuned for that!

This looks pretty good, all of the ones helping did a good job

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