Built-in Text Input

How do I use the Text Input asset from the Built-in Assets? Is there a way to turn what the player puts into the Text Input into a variable?

Hi @DylanExists,

You can add it to your scene and use the value textInput.value to get whatever the user has added to the input!

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it says that “textInput” isn’t defined.

try renaming the text input clip into something like “nameInput” then try nameInput.value
Edit: keep in mind I didn’t try it yet… hopefully it works

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