How do I use the Text Input asset from the Built-in Assets? Is there a way to turn what the player puts into the Text Input into a variable?
You can add it to your scene and use the value
textInput.value to get whatever the user has added to the input!
it says that “textInput” isn’t defined.
try renaming the text input clip into something like “nameInput” then try nameInput.value
Edit: keep in mind I didn’t try it yet… hopefully it works