Cloud Multiplayer

Can you make it where you can run node.js in wick editor?

because I wanna make a game where I can play with my friends

and use buttons and clips to use node.js so can you add something that

allows wick editor to have cloud multiplayer games, please?

no wick editor runs client-side not on a server how would that even work, and if the wick site had the ability to run user’s node.js code on their server, it would probably cost too much.

you should instead have your own server, or use something like glitch, heroku, or repl.it (though on glitch and repl.it (unsure about heroku since you need to pay to do most anything i think), you need to pay for the “server” to always be up regardless of inactivity, otherwise it will turn off and then turn back on when it receives a request)

Also I think you can run a local node.js server on your computer and then use port forwarding so all of the Internet can access it. Others could access your server by going to http://(your ip address):(port) maybe? You’re probably going to need a computer that will always be on if you do it this way, because if the computer shuts down so does the server obviously it’s the computer that’s running the server. Like maybe a workstation.

use JavaScript XMLHttpRequest, EventSource, or WebSocket to communicate with servers.

i mean somehow run cloud multiplayer

but thanks